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Arm bones 123d models
Arm bones 123d models







arm bones 123d models

This makes the model look more like a bear and easier to assemble. Using this method, we can reorient the first axis slices to be vertical instead of horizontal. After that ring is selected, click the blue arrow, and drag it to rotate all the slices on that axis. Click the blue circle that splits the bear between its front and back (shown in the photos). That will generate 3 rings around your model. In the left hand control menu, select 'Slice Direction'. I don't like the way the bear looks with the first axis being horizontal, so I'm going to change it. Set the first axis to be 5, and second axis to be 7. You can also set the number of slices by toggling the spacing, but we want to edit them by count this time. Select 'method' under Slice Distribution, and choose 'by count'. We will need to remove the floating pieces and make all the pieces not red if we want the model to come out well. Our model currently has several red pieces and several floating unattached pieces. We will use this area in the next step to edit the total number of slices and their spacing.

arm bones 123d models

On the left hand menu, right under construction technique is an area called slice distribution. We can ignore that for now, as it will be changing when we edit the model. Now that the model is broken up in to several parts, it also displays the drawings it will generate on the right hand side.

arm bones 123d models

Instead, use the undo and redo arrows located in the top left hand corner. If you ever make a mistake, there is no ctrl+z. The fourth one centers the model on your screen, and the fifth one sets the model view to an isometric view. The second item allows you to click and drag to pan.The third command allows you to click and drag to zoom, in case you cannot scroll. Just under this cube is a small vertical rectangle with 5 commands: the rotate command is selected by default, which allows you to click and drag to rotate. In the top right corner, there is a cube that can be used to navigate views as well. To inspect the model, you can use scrolling to zoom in and out, and you can right click and drag to rotate the model. After a construction technique is selected, a significant amount of information is added to the home screen.

arm bones 123d models

Select interlocked slices as the construction technique. In this tutorial, we will be learning about the interlocking slices method. My favorites are interlocked slices and stacked slices.

ARM BONES 123D MODELS UPDATE

The display of the model will update to reflect which construction technique you have selected. Select construction technique, and select each of the options and check out what they do. Most importantly is construction technique, which is the main purpose of the program. Object size is used to scale the object to the desired size. You can use manufacturing settings to tell the program what size material you want to make the model out of. Once you've opened a model, some new options will appear on the left hand menu. Other CAD programs have similar methods of converting your part file to a 3D object file. stl file, and in Solidworks you can go to 'save as' and change the file type to. In Autodesk Fusion 360, you can export your part to an. You can find many 3D models on or you can make your own using a CAD program. You will need an stl or obj file, or a similar file type. In the top left corner, you will see a button to 'import' something. Once you have 123D Make on your computer, open up the program.









Arm bones 123d models